JavaLearn Coding

Java Programming

Beginner (Basics) — Foundations of Java

Java is one of the most popular programming languages in the world. Its platform independence, strong object-oriented structure, and vast ecosystem make it a valuable language for anyone aiming to build robust, scalable applications. This guide will help you build a strong foundation in Java, especially if you’re just starting out.


Introduction to Java

What is Java?

Java is a high-level, object-oriented, and general-purpose programming language developed by Sun Microsystems (now owned by Oracle). It is designed to be simple, secure, and platform-independent. One of Java’s biggest strengths is its philosophy: “Write Once, Run Anywhere.” This means Java programs can run on any device equipped with a Java Virtual Machine (JVM), regardless of the underlying hardware or operating system.

History and Features

Java was introduced in 1995 and has since become integral to enterprise systems, Android development, and web applications. Key features include:

  • Platform independence via the JVM

  • Automatic memory management through garbage collection

  • Robust and secure execution model

  • Rich standard library for networking, file I/O, collections, etc.

Java Virtual Machine (JVM), JRE, and JDK

  • JVM (Java Virtual Machine): Executes Java bytecode and enables platform independence.

  • JRE (Java Runtime Environment): Contains JVM and libraries required to run Java applications.

  • JDK (Java Development Kit): Includes the JRE plus compilers and tools needed for development.

Installing and Setting Up an IDE

To begin coding in Java, download the JDK from Oracle’s official site. Then choose an IDE such as Eclipse, IntelliJ IDEA, or VS Code.

Setting up in IntelliJ IDEA:

  1. Install IntelliJ and open it.

  2. Create a new project.

  3. Add a new Java class.

  4. Write your first Java program.


Java Syntax and Structure

Main Method Structure: public static void main(String[] args)

Every Java application starts with the main() method:

  • public: Accessible from anywhere

  • static: Doesn’t need an object to run

  • void: No return value

  • String[] args: Accepts command-line arguments

Printing Output with System.out.println

Use System.out.println() to print messages to the console:

Comments

Comments make code easier to understand:

File and Class Naming Conventions

  • Java file names should match the class name exactly.

  • Class names should begin with an uppercase letter.

  • Use CamelCase for class names (e.g., StudentRecord).


Variables and Data Types

Primitive Types

Java provides several built-in primitive types:

Type Size Example
int 4 bytes 100
float 4 bytes 3.14f
double 8 bytes 3.14159
boolean 1 bit true / false
char 2 bytes ‘A’

Reference Types

Reference types refer to objects and include classes, arrays, and interfaces.

Type Casting and Conversion

You can convert between compatible data types:

Implicit casting (widening):

Explicit casting (narrowing):


Constants with final Keyword

Use the final keyword to declare constants:

Once assigned, a final variable cannot be changed.


Operators in Java

Arithmetic, Logical, Relational, Assignment, Bitwise

Arithmetic Operators:

Relational Operators:

Logical Operators:

Assignment Operators:

Bitwise Operators:

Precedence and Associativity

Operator precedence determines the order of execution. Multiplication has higher precedence than addition:

Associativity defines the direction — most operators are left-to-right, except assignment which is right-to-left.


Control Flow Statements

Conditional Statements: if, else if, switch

If-Else Example:


Switch Statement:

Looping: for, while, do-while

For Loop:

While Loop:

Do-While Loop:

Jump Statements: break, continue, return

  • break: Exits the loop early.

  • continue: Skips to the next iteration.

  • return: Exits the current method.


Input and Output

Reading Input Using Scanner

Java uses the Scanner class to read user input:

  • nextLine(): Reads entire line

  • nextInt(): Reads an integer

  • nextDouble(): Reads a decimal

Formatting Output with System.out.printf

Use printf for formatted output:

This is especially useful in financial applications or reports where precision matters.


Intermediate (Core Java) — Object-Oriented and Collections

Now that you’ve mastered the Java basics, it’s time to explore the heart of the language: Object-Oriented Programming (OOP) and collections. These features make Java powerful, scalable, and capable of handling complex applications. Let’s break down these intermediate concepts in depth.


Object-Oriented Programming (OOP)

Classes and Objects

Java is built on the object-oriented paradigm. At its core, this means modeling real-world entities using classes (blueprints) and objects (instances).

Creating and using an object:

Each object holds its own state and behavior, defined by variables and methods in the class.

Methods and Constructors

Methods define actions an object can perform, while constructors initialize new objects.

provides a default constructor if none is defined. However, defining your own allows better control during object creation.

The this Keyword

this is a reference to the current object. It’s commonly used when parameter names conflict with instance variables.

Using this eliminates ambiguity and improves readability.

Access Modifiers

Java provides four levels of access control:

  • private: Accessible only within the class.

  • default: Accessible within the package.

  • protected: Accessible within the package and subclasses.

  • public: Accessible from anywhere.

Always use the most restrictive access level needed. This promotes data encapsulation and security.

Encapsulation, Inheritance, Polymorphism, Abstraction

These four pillars define OOP in Java:

  • Encapsulation: Wrapping data and methods into a single unit.

  • Inheritance: One class inherits properties of another.

  • Polymorphism: A single interface with multiple implementations.

  • Abstraction: Hiding internal details using abstract classes or interfaces.

OOP makes code reusable, extendable, and easier to maintain.


Arrays and Strings

Single and Multidimensional Arrays

Arrays store fixed-size sequences of values of the same type.

Multidimensional Arrays:

Arrays are great for static data, but collections are better for dynamic storage.

The String Class and Its Methods

Java strings are immutable and offer many useful methods:

Because strings are objects, they support method chaining and comparison (equals(), compareTo()).

StringBuilder and StringBuffer

Unlike String, these classes are mutable and ideal for string manipulation.

StringBuffer is thread-safe but slightly slower than StringBuilder. Choose according to your need.


Exception Handling

try, catch, finally, throw, throws

Java handles runtime errors through exceptions. This keeps the program from crashing unexpectedly.

  • try: Wraps the risky code

  • catch: Handles specific exceptions

  • finally: Executes regardless of exception

  • throw: Manually throw an exception

  • throws: Declare an exception in method signature

Checked vs. Unchecked Exceptions

  • Checked exceptions: Checked at compile time (e.g., IOException).

  • Unchecked exceptions: Occur at runtime (e.g., NullPointerException).

Use try-catch or throws to handle checked exceptions.

Custom Exceptions

Create your own exceptions for business logic:

This approach enhances code readability and enforces specific rules.


Java Collections Framework

List, Set, Map, Queue

Java Collections handle dynamic data structures. Interfaces like List, Set, Map, and Queue define behavior, and concrete classes implement them.

  • List: Ordered, allows duplicates

  • Set: Unordered, no duplicates

  • Map: Key-value pairs

  • Queue: FIFO structure

ArrayList, LinkedList, HashSet, TreeSet, HashMap, TreeMap

Each implementation has its strengths:

  • ArrayList: Fast random access, slower insertions

  • LinkedList: Efficient insertions/deletions

  • HashSet: Fast operations, no order

  • TreeSet: Sorted set

  • HashMap: Unordered key-value storage

  • TreeMap: Sorted key-value pairs

Iterators and for-each Loop

Looping through collections:

Using Iterator:

Iterators offer more control and allow safe removal of elements during traversal.


Static and Final Keywords

Static Methods and Static Blocks

In Java, static members belong to the class itself rather than any individual object.
This means they can be accessed without creating an instance of the class.
Additionally, static blocks are used to initialize static variables and are executed only once when the class is loaded.

Call static methods without creating an object:

Static blocks initialize static data before any constructor.

Final Variables, Methods, and Classes

  • Final variables: Cannot be reassigned.

  • Final methods: Cannot be overridden.

  • Final classes: Cannot be extended.

Use final for safety, consistency, and optimization.


Wrapper Classes and Autoboxing

Integer, Double, Boolean, etc.

Java provides object equivalents for primitives:

  • intInteger

  • doubleDouble

  • booleanBoolean

Autoboxing and Unboxing

Autoboxing automatically converts primitives to wrapper objects:

This is often used in collections:

Understanding this is key to writing clean, type-safe code.


Inner Classes

Regular Inner Classes

Defined inside another class:

Static Nested Classes

Behaves like a static member:

Anonymous Classes

Defined and instantiated on the fly, often used in event handling:

Local Inner Classes

Defined inside methods and limited to their scope:

Each type of inner class serves a unique purpose, especially in GUI development and encapsulating helper logic.


Advanced Java — Tools, Frameworks, and Concepts

After grasping core Java and object-oriented programming, you’re now ready to explore more advanced features. This section covers essential tools and frameworks that allow Java to power enterprise applications, desktop tools, APIs, and databases. You’ll also dive into Java’s powerful language enhancements introduced from Java 8 onwards.


File Handling and I/O

File Class

The File class in Java is part of java.io and is used for file and directory path representations.

The class can also be used to create, delete, and check permissions of files and directories.

Reading and Writing Files

Using FileReader and BufferedReader:

Writing with FileWriter:


Always remember to close file streams to avoid memory leaks.

Java NIO Package

Introduced in Java 7, the java.nio.file package offers a more efficient, non-blocking approach.

NIO is preferred for high-performance and scalable file operations.


Threads and Concurrency

Creating Threads

Using the Thread class:


 

Using the Runnable interface:

Thread Lifecycle

A thread in Java passes through multiple states:

  1. New

  2. Runnable

  3. Running

  4. Waiting/Blocked

  5. Terminated

These states are managed by the JVM based on scheduling.

Synchronization

Synchronization ensures thread-safe operations, especially when multiple threads access shared resources.

Alternatively, use synchronized blocks for finer control:

wait(), notify(), notifyAll()

These methods allow threads to communicate and coordinate.

Use these methods with caution, as improper usage can lead to deadlocks or missed signals.


Lambda Expressions and Functional Interfaces

What Are Lambdas?

Introduced in Java 8, lambda expressions provide a concise way to implement interfaces with a single abstract method (functional interfaces).

Built-in Functional Interfaces

Located in java.util.function, these interfaces simplify functional-style programming.

  • Predicate: Evaluates a condition

  • Consumer: Takes a value and returns nothing

  • Function: Takes an input and returns an output

Streams API (Java 8+)

The Streams API simplifies data processing with operations like map(), filter(), and reduce().

Instead of processing each item manually, streams offer a declarative approach.
They are lazy, meaning operations are only executed when needed.
Moreover, streams can be parallelized, making them efficient for large data sets.


Generics

Generic Classes and Methods

Generics provide type safety and code reusability without casting.

Generic Method Example:

Bounded Types

Bound types restrict the types that can be used with generics.

This ensures only numerical types are used, preventing runtime errors.

Wildcards

  • <?>: Unknown type

  • ? extends T: Accepts T or its subclasses

  • ? super T: Accepts T or its superclasses

Wildcards improve flexibility while preserving type safety.


Annotations and Reflection

Built-in Annotations

It provides several annotations that add metadata to code:

  • @Override: Ensures the method overrides a superclass method

  • @Deprecated: Marks a method as outdated

  • @FunctionalInterface: Ensures only one abstract method

Creating Custom Annotations

You can define your own annotations for frameworks or validations.

Using Reflection

Reflection allows inspection of classes, methods, and fields at runtime.

Reflection is often used in frameworks, but misuse can lead to security issues and performance degradation.


JDBC (Java Database Connectivity)

Connecting to Databases

JDBC enables Java to interact with relational databases.

Executing Queries

PreparedStatement and ResultSet

Use PreparedStatement to prevent SQL injection:

Transactions and Exception Handling

Transaction management ensures consistency, especially in financial systems.


Packages and Modularization

Creating and Using Packages

Packages help organize code and avoid naming conflicts.

Use the import keyword to access it:

Java Modules (Java 9+)

Modules introduced in Java 9 enhance encapsulation and dependency management.

module-info.java:

Modules allow fine-grained control over what is exposed and what is hidden.


Thanks for visiting! Explore the categories below for more exciting and useful content.


Leave a Reply

Your email address will not be published. Required fields are marked *